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The Sinking City 2 Combat and Ammo Tips
Use weak points, focused aim, retreat routes, and selective engagement to stop wasting ammunition.
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Quick Answer
If combat feels too hard or ammunition runs out, lower the difficulty if needed, focus aim before shooting weak points, and skip encounters that do not block the main goal. Preserve a retreat route, use stomp for grounded enemies or breakables, and return when better equipped instead of forcing a bad fight.

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Key Takeaways
- Focus aim and shoot weak points.
- Avoid optional encounters when supplies are low.
- Keep space to retreat before starting a fight.
- Use stomp on grounded enemies and breakables.
- Difficulty settings are a valid way to stabilize progression.
Three-Question Ammo Check
Before firing, answer these in order:
| Question | If yes | If no |
|---|---|---|
| Does the enemy block the active objective? | Prepare a controlled engagement | Bypass it or return later |
| Can you create distance and see a weak point? | Focus aim before shooting | Reposition instead of spending ammo |
| Is the target grounded or is the obstacle breakable? | Use stomp where appropriate | Keep the retreat route open |
This check prevents optional enemies from consuming the supplies needed for mandatory encounters. If capacity is the real constraint, follow the inventory expansion route before forcing another resource-heavy fight.
Fix Ammo Problems at the Decision Point
The biggest saving happens before the first shot. Ask whether an enemy blocks the main route or guards something you currently need. If not, pass it or return later. When combat is required, create distance, focus the aim, and target weak points instead of firing at center mass without a plan.
The developer FAQ also distinguishes stomp from ordinary melee for grounded enemies and breakables. Check the current control mapping if the action does not work as expected.
FAQ
What if combat is still too difficult?
Lower difficulty, preserve distance, and test a route that avoids optional encounters.
Why does melee not work on grounded enemies?
Use the stomp action; on keyboard its default is Ctrl, but bindings can be changed.
Should I reload after wasting ammo?
If the loss makes the route unsustainable, reload and apply a more selective engagement plan.
Practical Checklist
- Read the active objective and nearby environmental clues before leaving the area.
- Spend scarce ammunition only when avoidance or positioning will not solve the encounter.
- Use the exact puzzle, item, or progression guide for the blocker you can name.
Common Mistakes
- Assuming every blocked route is solved by combat.
- Using a spoiler-heavy walkthrough before checking the current objective and room clues.
- Treating an optional resource as a required story key without evidence.
Related Guides
How this answer was checked
Sources & Verification
- Official developer FAQdeveloper source
