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Tyr Vehicles and Roles Guide

Scope: Tyr Early Access build released September 2, 2026.

Classify a Tyr vehicle by armor profile, movement, vision utility, and unique ability rather than by an unsupported tier. Treaded and hover vehicles…

Last Updated Last Verified Game Version Early Access store snapshot 2026-09-06
Official Source VerifiedChecked Version Early Access store snapshot 2026-09-06

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Classify a Tyr vehicle by armor profile, movement, vision utility, and unique ability rather than by an unsupported tier. Treaded and hover vehicles handle positioning differently, while abilities such as blink, sonar spotting, or engine overcharge define the team's tactical role.

Tyr official Steam key art
Tyr Vehicles and Roles Guide official game artwork.Steam official store artwork · Stoke Games
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Role framework

SignalQuestion to askConfirmed examples
ArmorWhich side can reliably face fire?Each tank has a distinct armor profile to angle
MobilityHow does it enter or leave cover?Treaded and hover tanks are confirmed
VisionCan it reveal targets for allies?Sonar pulse is an official ability example
DisruptionCan it rapidly change contact distance?Blink and engine overcharge are official examples
Sustain / damageWhich ammo and components support the role?Vehicle-specific slots are confirmed

Choosing a vehicle

Start with the job your team is missing, then choose a vehicle whose official ability and armor profile fit it. Do not publish a permanent best-tank ranking from the store description; Early Access balance can change.

What to do next

Open the Upgrade and Progression Guide before committing to one tech path.

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