choice · Factions & Classes
Best Faction in BRIGANDINE ABYSS
There is no verified universal best faction; Story and Mission factions have different campaigns, positions, rosters, and win conditions.
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Quick Answer
There is no verified universal best faction in BRIGANDINE ABYSS. Choose a Story faction for its campaign and manageable borders, or choose among the 24 Mission factions by the win condition you want to solve; a faction is strongest when its starting position and roster fit that objective.

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What Is the Best Faction?
No official source ranks one faction as universally strongest. Story Mode offers six campaigns, while Mission Mode offers 24 nations with different objectives. A conquest-oriented roster cannot be judged by the same standard as a faction tasked with development, collection, debt repayment, or defense.
Key Takeaways
- Mode changes the meaning of “best.”
- Count exposed borders before judging starting strength.
- Evaluate leaders, monsters, development, and the actual win condition together.
- Avoid launch tier lists that ignore difficulty and objective.
How to Compare Factions
Start with the objective. Then count how many borders need early defense and whether the initial roster can form multiple legal troops. Check access to useful contracts, development, recovery, and exploration. A compact start can be easier even when another faction has a stronger headline unit.
Faction Choice Scorecard
| Factor | Beginner-friendly signal | Advanced tradeoff |
|---|---|---|
| Campaign mode | One of Story Mode's six guided campaigns | Mission Mode opens 24 nations with specialized goals |
| Borders | Few simultaneous fronts | More fronts can create faster expansion options |
| Starting roster | Several legal, role-balanced troops | A narrow roster may reward deeper system knowledge |
| Objective | Clear first-turn priority | Collection, debt, defense, or development can replace conquest |
Score the live map and objective rather than inventing a permanent faction tier list. New players should compare this table with the best starting faction criteria; experienced players can choose through the Story versus Mission breakdown.
Faction Comparison
| Faction choice | Playstyle | Beginner Friendly | Main Strength | Considerations |
|---|---|---|---|---|
| Story Mode nation | Guided campaign | Yes | A campaign route and a defined opening | Borders and story roster vary by nation |
| Compact Mission start | Objective-focused | Often | Fewer immediate fronts to defend | The stated mission objective still controls the plan |
| Aggressive Mission start | Expansion pressure | Situational | Can reward a strong early push | Exposed borders and losses can compound quickly |
| Defensive Mission start | Holding territory | Situational | Lets a roster develop behind a line | A passive plan can fail an active objective |
This is a decision table, not an unsupported power ranking. Check the selected faction's live objective, borders, and roster before committing.
Best Beginner Faction
Choose the Story Mode nation or Mission start with the clearest objective and the fewest early decisions to solve at once. A beginner-friendly start is one where you can learn Organization Phase, troop building, and one front at a time—not a universally strongest flag.
Best Aggressive Faction
For an aggressive campaign, choose a faction only after confirming that its objective rewards expansion and its opening roster can support a second move without abandoning defense. The right choice changes with the current mission condition.
Best Defensive Faction
A defensive pick needs manageable borders, a sustainable roster, and an objective that does not punish a slower opening. Count the fronts you must cover before valuing a single strong unit.
How to Learn Each Faction
Use the BRIGANDINE ABYSS Walkthrough for a spoiler-light first route, then build squads with Monster Squad Building and compare Story vs Mission Mode.
FAQ
Are there six or 24 factions?
Story Mode has six campaign factions; Mission Mode lets you choose from 24 nations.
Is the largest starting army best?
Not necessarily. Command cost, borders, objective, and troop quality matter.
Should beginners use a tier list?
Use a spoiler-light overview, then choose a forgiving objective and border layout.
Walkthrough Route
Use the BRIGANDINE ABYSS Walkthrough for the spoiler-light progression order that connects mode choice, faction setup, Organization Phase, resources, and early recovery.
Practical Checklist
- Choose the mode, faction goal, and opening territory before spending resources.
- Build a balanced formation around leader command capacity and monster roles.
- Use the Organization Phase to repair the next battle's weakest link.
Common Mistakes
- Comparing factions without separating Story Mode from Mission Mode.
- Overloading a leader instead of preserving a usable formation.
- Changing several class and monster roles without a clear battlefield job.
Related Guides
- BRIGANDINE ABYSS guide hub
- BRIGANDINE ABYSS Walkthrough & Beginner Guide
- Best Starting Faction in BRIGANDINE ABYSS
- BRIGANDINE ABYSS Story Mode vs Mission Mode
- BRIGANDINE ABYSS Monster Squad Building Guide
- BRIGANDINE ABYSS Classes and Class Change
Verified Faction Selection Conditions
Story Mode offers six factions, while Mission Mode opens 24 nations with distinct victory conditions. The official material does not support inventing one permanent named-faction winner, so “best” should mean the faction whose borders, leader coverage, and Organization Phase workload are easiest for your chosen mode.
Before committing, compare the beginner route, starting-faction checklist, and walkthrough pillar. A faction that looks strong in Story Mode may be a poor Mission Mode answer when its assigned win condition changes the expansion plan.
Faction Choice by Campaign Task
Choose by three concrete factors: number of exposed borders, starting leader/monster command coverage, and the mode's win condition. A compact Story faction is easier for a first campaign because fewer simultaneous fronts reduce Organization mistakes. Mission factions should be chosen for the objective the player wants to solve, not copied into a universal power tier list.
Spoiler Warning
Choices & Results
Story Mode faction
A guided campaign from one of six nations.
Mission Mode faction
One of 24 nations with a faction-specific objective.
Long-Term Consequences
- Starting borders change defensive pressure.
- Roster and contracts affect early troop options.
- Mission win conditions change what efficient play means.
Best Choice
Choose the faction whose mode, objective, borders, and starting tools match the campaign you want to learn.
How this answer was checked
Sources & Verification
- Official system pageofficial
- NIS America official pageofficial
- Official introductiondeveloper source
