
Golden Swirl Deckbuilding and Card Timing
Build around a small set of cards whose timing fits the chosen hero, then use movement to create their attack angle. Because combat is semi-real-time, a correct card played during an unsafe enemy pattern is still a bad a
Build around a small set of cards whose timing fits the chosen hero, then use movement to create their attack angle. Because combat is semi-real-time, a correct card played during an unsafe enemy pattern is still a bad action; preserve a defensive or repositioning option instead of emptying the hand at once.
